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Skirmish at Manchu Halt - Manchuria 1939
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V
The Vanguard


Joined: 08 Mar 2007
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Location: under a pile o'nappies!

PostPosted: Fri Nov 30, 2007 10:01 am    Post subject: Skirmish at Manchu Halt - Manchuria 1939 Reply with quote

Japanese Forces from the Collection of CYC.
Russians from the Collection of V.




The board at the start of the game. The Japanese forces had to defend Manchu Halt against a Soviet attack aimed at capturing the section of railway to stop supplies to the 'fortress' at Mongula. Both sides had roughly a platoon of troops but the Japanese had hastily thrown up some trenches and the Soviets had a few extra heavy weapons...




Japanese half section in their trench to the north of the railway line.



Japanese forces defending the station house and the lumberyard. This area was to bear the brunt of Soviet supporting fire with the Soviet mortars first round crashing through the roof of the house and exploding inside killing several members of the HQ unit, including the staff sargeant.



Yet more Japanese troops on the north side of the railway line.



The Japanese section patrolling the railway line returns to help in the defence. They were to suffer at the hands of the mortar as they made their way to the defence line.



The table after the first turn showing the start of the Soviet advance. As the Russian troops advanced accross open ground they absorbed the fire from the Japanese defenders. Although this slowed the Soviet advance over the fire swept plain it allowed the Soviet support weapons to fire unhindered on the Japanese troops.



Soviet 76.2mm Infantry Gun shells the Japanese trenches.



The Japanese troops defending the lumberyard prepare for the Soviet assault...



Soviet troops with SMGs prepare to rush the defenders. Although suffering heavy casualties, the section, with support from the platoon command, did manage to break into the Japanese lines.



Japanese forces retreat from Manchu Halt. We actually ran out of time playing but we deemed it to be a Soviet victory, although at heavy cost. The Soviet infantry did hardly anything other than be targets for the Japanese and occupy them while the support weapons tore holes in the Japanese defences.

The game was played using 'Disposable Heroes' and it was mine and CYC's first attempt at using the rules and I have to say they played well and gave a nice game. The only thing rather annoying is the need to by so many blooming supplements to get the stats of all your different weapons. But aside from that we will certainly play again and will probably buy all the supplements! Rolling Eyes Laughing
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Richard B.
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PostPosted: Fri Nov 30, 2007 10:20 am    Post subject: Reply with quote

Very nice Piers.

Great looking figures and terrain.
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CYC
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PostPosted: Fri Nov 30, 2007 10:24 am    Post subject: Reply with quote

So the japanese were retreating from the looks of it on the last picture! Crying or Very sad

It was a great first game with my Japanese using the DH rules. Even though we couldn't finish it, it seems to me the soviets would have eventually ran over the japanese. Their heavy support what pinning every one down and assaults were closing in.

One key moment was Piers 80mm mortar blowing off the outpost's roof and killing half the command squad inside. And it kept on coming... this mortar was laser guided I tell ya!
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thomastmcc
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PostPosted: Fri Nov 30, 2007 10:41 am    Post subject: Reply with quote

cool game guys ..

i like the barricade is that matchsticks ?? piers did ya make them up like that ? as its effective ..
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V
The Vanguard


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PostPosted: Fri Nov 30, 2007 10:46 am    Post subject: Reply with quote

The Lumberyard is Hornby plastic bits that CYC got at the model shops... Works well.

Considering the lack of terrain it looks quite pretty! Laughing

And the Soviet mortar was laser guided... I dont think it missed a shot... Something rather miraculous given that most other things couldnt hit a barn door.

CYCs most effective, and bloody annoying things, were his little knee mortars... I lost count of how many casualties they caused. Certainly the lions share of them.

Good set of rules though and Im looking forward to trying out the modern variant that CYC also got.
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CYC
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PostPosted: Fri Nov 30, 2007 11:03 am    Post subject: Reply with quote

Looks like you added the comments under the pictures after I posted. Well at least the stories correlate Very Happy

Yes, the lumber piles are railway scenery from Hornby. Expensive but worth it as it's versatile.
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thomastmcc
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PostPosted: Fri Nov 30, 2007 11:05 am    Post subject: Reply with quote

CYC wrote:

Yes, the lumber piles are railway scenery from Hornby. Expensive but worth it as it's versatile.


they look good cyril ..

where did you get the rules ? ..in the uk or ?..
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CYC
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PostPosted: Fri Nov 30, 2007 11:13 am    Post subject: Reply with quote

Yes decided to get them from UK as the price was very comparable.

http://www.northstarfigures.com/shop/ironivangames/index.html

Nick there was rather quick to dispatch.
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CYC
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PostPosted: Fri Nov 30, 2007 11:52 am    Post subject: Reply with quote

As a result of this good game, we ordered all the supplements Very Happy
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hayes wauford
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PostPosted: Fri Nov 30, 2007 1:52 pm    Post subject: Reply with quote

very nice looking game guys, and what a neat underplayed theater. I love the horse drawn guns, lumberyard, and the paintjob on the jungle hut. Thanks for posting.

-Hayes
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Richard B.
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PostPosted: Fri Nov 30, 2007 4:03 pm    Post subject: Reply with quote

The Iron Ivan lads (producers of DH) are really good guys, they have a very lively Yahoogroup and provide a lot of support for their various rules and supplements.

Their new (ish) SCW rules - "Primera Batalla!" are very interesting.

On thier website (www.ironivangames.com) there is a link to a FREE - Rif War supplement written by SOTCW member Jayson Gardner, editted by DH designer (and another SOTCW member) Chalfant Conley - very good indeed.
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Yekke
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PostPosted: Fri Nov 30, 2007 4:12 pm    Post subject: Reply with quote

Looks like a great game!
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sp
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PostPosted: Sat Dec 01, 2007 1:37 am    Post subject: Reply with quote

brilliant that- makes me want to paint up some japs to fight my sovs...
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pkv
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PostPosted: Sat Dec 01, 2007 6:40 am    Post subject: Reply with quote

What a terrific-looking game! The terrain looks excellent and very Manchurian-like.

It's a shame noone produces proper Japanese, as well as some Mongolian/Manchukuoan irregulars in 20mm Sad
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V
The Vanguard


Joined: 08 Mar 2007
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PostPosted: Mon Dec 03, 2007 6:07 pm    Post subject: Reply with quote

Cheers chaps...

I would love some irregulars for the period Vip... Even some Japs in winter clothing would be very handy... Especially for the Aleutian Islands... Cool
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